export class VError extends Error {
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static VError: typeof VError;
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static cause(err: Error): Error | null;
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static info(err: Error): VError.Info;
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static fullStack(err: Error): string;
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static findCauseByName(err: Error, name: string): Error | null;
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static hasCauseWithName(err: Error, name: string): boolean;
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static errorFromList<T extends Error>(
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errors: T[]
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): null | T | VError.MultiError;
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static errorForEach(err: Error, func: (err: Error) => void): void;
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cause(): Error | undefined;
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constructor(
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options: VError.Options | Error,
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message: string,
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...params: any[]
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);
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constructor(message?: string, ...params: any[]);
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}
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export namespace VError {
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interface Info {
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[key: string]: any;
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}
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interface Options {
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cause?: Error | null;
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name?: string;
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strict?: boolean;
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constructorOpt?(...args: any[]): void;
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info?: Info;
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}
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/*
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* SError is like VError, but stricter about types. You cannot pass "null" or
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* "undefined" as string arguments to the formatter. Since SError is only a
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* different function, not really a different class, we don't set
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* SError.prototype.name.
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*/
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class SError extends VError {}
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/*
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* PError is like VError, but the message is not run through printf-style
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* templating.
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*/
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class PError extends VError {}
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/*
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* Represents a collection of errors for the purpose of consumers that generally
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* only deal with one error. Callers can extract the individual errors
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* contained in this object, but may also just treat it as a normal single
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* error, in which case a summary message will be printed.
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*/
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class MultiError extends VError {
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constructor(errors: Error[]);
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errors(): Error[];
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}
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/*
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* Like JavaScript's built-in Error class, but supports a "cause" argument which
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* is wrapped, not "folded in" as with VError. Accepts a printf-style message.
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* The cause argument can be null.
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*/
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class WError extends VError {}
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}
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